- All sections
- A - Human necessities
- A63F - Card, board or roulette games; indoor games using small moving playing bodies; video games; games not otherwise provided for
- A63F 13/573 - Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game using trajectories of game objects, e.g. of a golf ball according to the point of impact
Patent holdings for IPC class A63F 13/573
Total number of patents in this class: 185
10-year publication summary
12
|
16
|
17
|
15
|
20
|
16
|
28
|
23
|
23
|
12
|
2015 | 2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 |
Principal owners for this class
Owner |
All patents
|
This class
|
---|---|---|
Tencent Technology (Shenzhen) Company Limited | 12951 |
31 |
Nintendo Co., Ltd. | 3001 |
27 |
Konami Digital Entertainment Co., Ltd. | 1833 |
10 |
Centurion VR, Inc. | 11 |
9 |
Microsoft Technology Licensing, LLC | 51439 |
6 |
Avago Technologies International Sales Pte. Limited | 9260 |
6 |
COLOPL, Inc. | 272 |
5 |
NetEase (Hangzhou) Network Co., Ltd. | 437 |
4 |
Sony Group Corporation | 10730 |
4 |
Sony Corporation of America | 322 |
3 |
Full-swing Golf, Inc. | 37 |
3 |
Google LLC | 38759 |
3 |
GungHo Online Entertainment, Inc. | 138 |
3 |
Kabam, Inc. | 345 |
3 |
Square Enix Limited | 239 |
3 |
Lnw Gaming, Inc. | 1777 |
3 |
Disney Enterprises, Inc. | 6012 |
2 |
Activision Publishing, Inc. | 701 |
2 |
Golfzon Co., Ltd. | 208 |
2 |
King.com Limited | 787 |
2 |
Other owners | 54 |